PENGEMBANGAN LUDO WORD GAME SEBAGAI MEDIA PEMBELAJARAN PADA MATERI HIDROKARBON KELAS XI SMA
Sari
The purpose of this research was to produce Ludo Word Game (LWG) chemistry
as a learning media in hydrocarbon of high school class XI which was valid and
practical. The type of research was Research and Development (R D) with 4-D models
namely (1) define, (2) design, (3) develop, and (4) disseminate. This study examined the
level of validity and practicality of the product. The instruments used were validity and
practicality questionnaires. Data collection techniques were carried out by distributing
questionnaires and analyzed using the Cohen Kappa formula. Chemical LWG was
validated by three Chemistry lecturers at FMIPA UNP and two chemistry teachers from
SMAN 2 Gunung Talang. The determination of the practicality level was carried out by
two chemistry teachers at SMAN 2 Gunung Talang and 30 students in class XI MIPA 2
of SMAN 2 Gunung Talang. From the data analysis, it was found that the chemical
LWG as a media of learning in hydrocarbon had a validity of 0.83 with a very high
validity category and the practicality value of the teacher was 0.92 and the students
were 0.89 with a very high practicality category. This data shows that the chemical
LWG as a media of learning that was developed can be used as a learning media for
hydrocarbon in class XI SMA.
Keywords: Chemical LWG, learning media, Hydrocarbon, Research and Development,
4-D models.
Teks Lengkap:
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DOI: https://doi.org/10.33559/mi.v12i12.1089
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