EFEKTIVITAS MEDIA PERMAINAN LUDO BERBASIS CHEMOEDUTAIMENT UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI SISTEM PERIODIK UNSUR KELAS X SMAN 5 PADANG TAHUN PELAJARAN 2018/2019

Farly Yanida, Iswendi

Sari


This study based on the availability of an instructional media based on chemo edutainment in
form of ludo game which it’s effectivity toward student’s study result haven’t tested yet. This
study aims to reveal the effectivity of the usage of an instructional media based on chemo
edutainment in form of ludo game for element periodic system toward 10th student’s study result
from SMAN 5 Padang.
The type of this research was quasi-experimental with non-equivalent control group design. The
population for this research was 10th grade science student from SMAN 5 Padang. The sample
was chosen by using purposive sampling technique which resulted that X MIPA 5 chosen as
experiment class and X MIPA 4 as control class. The data analysis technique was t-test to
determine the difference of student’s study result and N-Gain test to determine the increase of
student’s understanding.
The result of this research showed there are difference between study result from experiment
class and control class. This is proven by the average point of the posttest from experiment class
and control class which is 85,67 and 79,89 respectively. This result also supported by t-test
analysis which showed tcount(2,84) > ttable(1,67) on significant standard α= 0,05 with dk= 70
and probality t0,95. The increase of better student’s understanding also happened in experiment
class compared to control class. This fact proven with the average of N-Gain test point from
experiment class 0,76 which considered as high and control class 0,63 which considered as
medium.
Keywords : effectivity, instructional media ludo, chemo edutainment, element periodic system, study
result


Teks Lengkap:

PDF

Referensi


Smaldino, S., dkk. 2011. Instructional Technology & Media for Learning.

Terjemahan (Arif Rahman). Jakarta: Kencana

Hamalik, O. 2008. Kurikulum dan Pembelajaran. Bandung: Bumi Aksara

Yusuf, Y dan Auliya, U. 2011. Sirkuit Pintar: Melejitkan Kemampuan Matematika

dan Bahasa Inggris dengan Metode Ular Tangga. Jakarta: Visimedia

Sadiman, A., dkk. 2012. Media Pendidikan: Pengertian, Pengembangan dan

Pemanfaatannya. Jakarta: PT Raja Grapindo Persada

Sufyanto., Linda, R., Herdini. 2014. Penggunaan Permainan Ular Tangga Sebagai

Media Chemo Edutaiment Untuk Mencapai Ketuntasan Belajar Peserta Didik Sub

Pokok Bahasan Sistem Periodik Unsur Di Kelas X SMAN 2 Tanah Putih. Jurnal

Pendidikan Kimia. Pekanbaru: FKIP Universitas Riau

Miranda, E.L., Copriadi, J., Susilawati. 2014. Penggunaan Permainan Monopoli

Sebagai Media Chemo Edutaiment Untuk Meningkatkan Prestasi Belajar Pada

Pokok Bahasan Koloid Di Kelas XI IPA MAN 2 Model Pekanbaru. Jurnal

Pendidikan Kimia. Pekanbaru: FKIP Universitas Riau




DOI: https://doi.org/10.33559/mi.v12i12.1085

Article Metrics

Sari view : 146 times
PDF - 373 times

Refbacks

  • Saat ini tidak ada refbacks.


##submission.copyrightStatement##

INDEXED BY :

 


Lembaga Penelitian & Pengabdian Masyarakat (LPPM). Universitas Muhammadiyah Sumatera Barat
Jl. Pasir Kandang No.4, Pasie Nan Tigo, Kec. Koto Tangah, Kota Padang, Sumatera Barat 25586. 
Email : lppmumsb@gmail.com



Kunjungan Sampai Saat ini    Web
Analytics Made Easy - StatCounter

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.